2D Graphics, Sprites and Animation -- Godot 3 Tutorial Series

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Published on ● Video Link: https://www.youtube.com/watch?v=Ok3fIQstvLw



Category:
Tutorial
Duration: 39:04
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In this episode, we finally start getting into some of the fun stuff. First we look at how to use the 2D editor in Godot 3. Then we create a sprite, look at the texture importing process and cover Sprite nodes from a programmatic perspective, showing you how to position, rotate, translate etc. We also talk a bit about the built in viewport option.
Next we move on to TextureAtlas and finally Animated sprites, including event handling to respond to sprite animatin ended signal.

The graphics used in this tutorial are available at:
https://www.gameart2d.com/the-knight-free-sprites.html
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http://www.gamefromscratch.com/page/Godot-3-Tutorial-2D-Graphics-Sprites-And-Animation.aspx







Tags:
Godot
GameDev
Game Engine
Sprites
Tutorial
Animation
Sprite Animation
Game Programming
GDScript
Game Development
2D
2D Graphics