3 new EXOCRAFT in No Man’s Sky, including a submarine!
#NoMansSky #Update1.64 #Exocrafts
Disclaimer: The Nautilon and Dragonfly shown in the video are from data mining and mods, it might not look and behave exactly the same at patch release
3 new EXOCRAFT in No Man’s Sky, including a submarine!
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A brand new exocraft is now available to drive across the galaxies: the rugged, fast-moving Pilgrim.
The existing exocraft have also been tweaked. Multiplayer racing has been fixed, inventory sizes have been increased, and summoning has been made easier. Geobays now only need to be built once – after that, all owned exocraft can be summoned with unlimited range on any planet where you’ve constructed a new Exocraft Summoning Station.
The existing exocraft have also been tweaked. Multiplayer racing has been fixed, inventory sizes have been increased, and summoning has been made easier. Geobays now only need to be built once – after that, all owned exocraft can be summoned with unlimited range on any planet where you’ve constructed a new Exocraft Summoning Station.
Your exocraft fleet can also be customised, with a full range of colours, decals and boost flame effects available to choose from.
These are the new exocrafts coming up:
The Pilgrim (bike)
The Dragonfly (hovercraft - not released yet)
The Nautilon (submarine - not released yet)
REDMAS' NMS Modding - The Next Big Adventure CHANNEL
Link: https://www.youtube.com/channel/UCmg-gRLkRNCltAo1GIoADlQ
Space Pirate TV CHANNEL
Link: https://www.youtube.com/channel/UCy_yc1i6qtis2dmt1MmExLg
Tasty Penguin CHANNEL
Link: https://www.youtube.com/channel/UCevliKfYgJKZDHSYPXZasmA
This is the details of experimental upcoming patch;
Latest changes on Experimental (10/10):
Fixed an issue where items could fail to display in the Quicksilver shop.
Fixed an issue where Community Research missions could be given deadlines in the distant future.
Fixed an issue where players could get trapped when getting out of some ship types.
Fixed an issue where players could fail to be given the blueprints for Hydroponic Trays.
Fixed an issue where players could fail to be given the blueprints for the plants required by the Farmer.
Fixed an issue where players could fail to learn the Circuit Board blueprint at the correct time.
Fixed an issue where NPC missions might return to a building that had no NPCs in them.
Fixed an issue where players could fail to learn the Glass blueprint at the correct time.
Fixed an issue where players could fail to learn the Frigate Fuel blueprints at the correct time.
Missions from the Mission Board or planetary NPCs will now display their mission title on the Galaxy Map instead of their current objective, to help manage destinations when multiple missions are active.
3 new EXOCRAFT in No Man’s Sky, including a submarine!
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