7. (60 FPS Genesis) Round 7: Freight Elevator - Axel (Normal) - Streets of Rage

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Published on ● Video Link: https://www.youtube.com/watch?v=0WuWUhFMIRk



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Need a lift? (heheh.)
This round has you going up the side of syndicate headquarters in a crazy-koo-koo lift of bigness so's that bunches of minions can hop outta windows and beat the snot outta ya. And will they EVER! I get wrecked on this level. Fortunately, never tossed off, which is an instant death. I do abuse it against the enemies, though. I will say that I think I managed pretty well right at the top.

And major props to bazooka joe and his ridiculous aim. Seriously. Axel owes him a coke for this.
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Hey, there! This is a series I've been wanting to do for a long time: Sega Genesis at 60 frames per second! Why? Well... have you ever watched an older game on YouTube and noticed the main character turn invisible when hit, or some other such nonsense? That's because some older games use some ridiculously high speed flicker effects to achieve those crazy hitflashes on bosses or that "ouch I'm hurt!" flicker! These are not displayed properly at 30 fps, but now that we're able to upload at 60 fps we can see all the special effects that older games would use! (They'll be smoother, too!)
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Welcome, to the streets, of RAGE. I just love the title for this iconic series! This is considered by many to be the best beat-em-up series available to home consoles! Or at least a huge influence! This first one is little rough around the edges, and even though the series really hits its stride in the second outing, this one is still plenty of fun!

The story for our stalwart heroes is basically this: Crime is rampant. There's a syndicate controlling it and apparently the entire city's government. Three young and totally rad dudes (and dudette) don't want a part of any of this. They decide that the best way to manage is to quit the police force and beat the snot outta everyone, on the streets... of RAGE!

What more reason does one need to get out there and kick some butt?
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Some additional notes for those technically inclined:

This was captured from an original Sega Genesis system via composite output along with stereo sound to get as authentic a recording as possible. The Genesis used is one of the "good" models with proper sound and video output. Genesis can also output an RGB signal which is clearer, but I vetoed the idea because it breaks the dithering effect (color blending and transparencies) as seen here:
http://retro-sanctuary.com/comparisons%20-%20differing.html
Also, the vast majority of people could not use the RGB signal even if they wanted to, so the experience they remember would be the composite signal as shown in this video.

There are a couple things to note about the quality of the video, however. Sega Genesis has a very dirty video signal that often "breaks" attempts to capture it with a capture device. The capture device I use is considered one of the most capable when it comes to older systems, but the Genesis' video signal still introduces some inconsistencies. These usually manifest where there are extremely thin lines in game, mostly the text, and in some other places as well. As a whole, it is more than manageable, but it is worth noting.

Also, the original sega genesis resolution is, in essence, 240p at 60 frames per second. To take advantage of YouTube's higher bitrate offerings and to enable 60 fps I need to upscale that resolution to 1080p. There is also a step of video deinterlacing before that to create progressive video. That is a significant amount of video processing to the image, so I want to note that here as well.




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