8. (60 FPS Genesis) Round 8: Syndicate Headquarters - Axel (Normal) - Streets of Rage

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Published on ● Video Link: https://www.youtube.com/watch?v=jVucIq0iyNA



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Axel's raged his way all the way through the streets up to Mr. X's headquarters! Everyone is up on the top floor raring for action! Even the waitstaff is throwing everthing they've got!

The music on this stage is just so funky cool; it's so great, you'll hear it used in later games, too! Also, take a look out the windows and you'll gradually see day break, neat! Been raging the whole night, through!

This level is basically a boss rush, with a bunch of baddie-backup, and no Bazooka Joe backup! Guess we found the upper limit of his amazing aim, here! I do get a game over when I'm fighting the wrestler dude, which is ok. This is the first time I've played in ages!

But hey, don't go! I clip in my next attempt at the game starting at the wrestler on this level. You'll see that my skill has increased plenty! Especially against fat-fire-dude!

Mr. X. is a scary dude. Huge, too. But he sees that we're a pretty scary dude, too, and wants this scary dude on his side, dude. No dice, Mr. X.! You're going down!

Not too much advice on this monster, as it was my first try. Getting a hit while he's shooting can be hard, but when he rushes you, it seems best to treat him just like the wrestler and interrupt him with a punch, comboing if possible. Survive long enough and your rage will be satisfied!

Thanks for watching, folks! This was a weird one in that it really wasn't 60 fps for the most part (I did see that the "Round" letters that wipe in at the start of a level is in 60 fps), but it was a cool one to do, regardless. We'll have a go at Streets of Rage 2, soon, too!

14:10 - Dude... when I'm jump kicking mr x shooting, I kick back a bullet! look at it fall to the ground!
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Hey, there! This is a series I've been wanting to do for a long time: Sega Genesis at 60 frames per second! Why? Well... have you ever watched an older game on YouTube and noticed the main character turn invisible when hit, or some other such nonsense? That's because some older games use some ridiculously high speed flicker effects to achieve those crazy hitflashes on bosses or that "ouch I'm hurt!" flicker! These are not displayed properly at 30 fps, but now that we're able to upload at 60 fps we can see all the special effects that older games would use! (They'll be smoother, too!)
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Welcome, to the streets, of RAGE. I just love the title for this iconic series! This is considered by many to be the best beat-em-up series available to home consoles! Or at least a huge influence! This first one is little rough around the edges, and even though the series really hits its stride in the second outing, this one is still plenty of fun!

The story for our stalwart heroes is basically this: Crime is rampant. There's a syndicate controlling it and apparently the entire city's government. Three young and totally rad dudes (and dudette) don't want a part of any of this. They decide that the best way to manage is to quit the police force and beat the snot outta everyone, on the streets... of RAGE!

What more reason does one need to get out there and kick some butt?
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Some additional notes for those technically inclined:

This was captured from an original Sega Genesis system via composite output along with stereo sound to get as authentic a recording as possible. The Genesis used is one of the "good" models with proper sound and video output. Genesis can also output an RGB signal which is clearer, but I vetoed the idea because it breaks the dithering effect (color blending and transparencies) as seen here:
http://retro-sanctuary.com/comparisons%20-%20differing.html
Also, the vast majority of people could not use the RGB signal even if they wanted to, so the experience they remember would be the composite signal as shown in this video.

There are a couple things to note about the quality of the video, however. Sega Genesis has a very dirty video signal that often "breaks" attempts to capture it with a capture device. The capture device I use is considered one of the most capable when it comes to older systems, but the Genesis' video signal still introduces some inconsistencies. These usually manifest where there are extremely thin lines in game, mostly the text, and in some other places as well. As a whole, it is more than manageable, but it is worth noting.

Also, the original sega genesis resolution is, in essence, 240p at 60 frames per second. To take advantage of YouTube's higher bitrate offerings and to enable 60 fps I need to upscale that resolution to 1080p. There is also a step of video deinterlacing before that to create progressive video. That is a significant amount of video processing to the image, so I want to note that here as well.




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Sega (Video Game Developer)
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Streets of Rage 2 Statistics For WhiteKhakis

Currently, WhiteKhakis has 17,379 views for Streets of Rage 2 across 27 videos. The game makes up 3 hours of published video on his channel, less than 0.40% of Streets of Rage 2 video content that WhiteKhakis has uploaded to YouTube.