
#7 - Scripting avanzato dei nodi - tool & setget - Godot Engine tutorial
■ SERIE TUTORIAL POKEMON GDR ■
Playlist ❯ https://youtube.com/playlist?list=PLaCq3HqKQR6pDwuJiPJDKxJjpcPwYV7gR
Video precedente ❯https://youtu.be/Dy7QVS8xfII
Video successivo ❯https://youtu.be/T3SlcBlE6xw
■ SEGUI IL PROGETTO ■
💎 Supporter ❯ https://crystal-bit.github.io/supporter/
🔗 Discord ❯ https://discord.gg/SA6S2Db
🔗 Telegram ❯ https://t.me/crystalbit
🔗 Twitch ❯ https://www.twitch.tv/crystal_bit
■ LINK ■
🔗 https://docs.godotengine.org/en/stable/getting_started/scripting/gdscript/gdscript_basics.html#setters-getters
🔗 https://docs.godotengine.org/en/stable/tutorials/misc/running_code_in_the_editor.html?#what-is-tool
■ SCALETTA ■
00:00 Intro
00:41 Salvataggio?
02:04 Modalità tool: a cosa serve?
03:35 Esempi di utilizzo
04:25 setter e getter
07:04 setter: come funziona?
08:05 Usare "self" o non usarlo?
09:11 Recap + consiglio
09:48 Combinare tool e setget
11:29 getter ed una precisazione
■ CREDITS ■
Music: Werq by Kevin MacLeod
Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)
Website: https://incompetech.com