A Critical Thought on Gameplay vs Story
Today's Critical Thought looks at the clash between gameplay vs story. As developers have been trying to evolve the medium, there are examples of when a game becomes disjointed. The main example is from the latest Tomb Raider games and how Lara Croft really comes off as a poorly-defined character because of it. I also talked about a few cases where the story and mechanics were better synced in other games.
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Upload Schedule:
Daily: One video looking at or spotlighting a game in the mid afternoon est. A Critical Thought Vlog later in the evening est.
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Random Streaming of a variety of games on http://twitch.tv/gwbycer around 10 est.
Thursday night around 7:30 est we do a live show on http://twitch.tv/gwbycer with the recording up here the next day.
There will be special audiocasts that will be uploaded on the weekends, but that's dependent on finding guests.
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About Me:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.
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