A Critical Thought on Multi Year Game Development
Today's Critical Thought is on the topic of multi year game development and the risks involved. The more time spent on a game leads to more risks in terms of being able to break even or profit on it. I talked about this and the balance of art vs. business. Once we start talking about games taking years to be made, it calls into question if there were any problems that came up while being developed.
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I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.