A Critical Thought on the Flow State and Video Games
Today's Critical Thought is on the concept of the flow state: A Period of absolute concentration and focus on a task. I talked about what is and isn't considered flow, and if we can look at examples of the flow state in video games.
For more on the topic, here's the wikipedia page that I referenced https://en.wikipedia.org/wiki/Flow_(psychology)
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I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.