Acquire
Acquire, by Wikipedia https://en.wikipedia.org/wiki?curid=1896 / CC BY SA 3.0
#3M_Bookshelf_games
#Avalon_Hill_games
#Board_games_introduced_in_1964
#Economic_simulation_board_games
#Multiplayer_games
#Sid_Sackson_games
#Tile-laying_board_games
Acquire is a multi-player mergers and acquisitions themed board game.
It is played with tiles representing hotels that are arranged on the board, play money and stock certificates.
The object of the game is to earn the most money by developing and merging hotel chains.
When a chain in which a player owns stock is acquired by a larger chain, players earn money based on the size of the acquired chain.
At the end of the game, all players liquidate their stock in order to determine which player has the most money.
It was one of the most popular games in the 1960s 3M bookshelf game series, and the only one still published in the United States.
The following components are included in all versions: Acquire started life as the Milton Bradley gambling-themed board game Lotto played in childhood by Sid Sackson, who went on to become a game designer.
He reworked the game into a wargame he called "Lotto War".
Sackson (along with Alex Randolph) was commissioned by 3M to start a new games division in 1962.
When he submitted the game to 3M in 1963, he called the game "Vacation".
3M suggested the name change to Acquire, and Sackson agreed.
The game was test marketed in several U.S. cities in 1963, and production began in 1964 as a part of the bookshelf games series.
The 3M game division was sold to Avalon Hill in 1976 and became part of their bookcase game series.
Avalon Hill made Computer Acquire for the PET, Apple II and TRS-80 in 1980.
The Avalon brand became part of Hasbro in 1998.
Hasbro slightly reworked and reissued the game in 2000, but thereafter discontinued it.
In the mid-2000s, the game was transferred to a Hasbro subsidiary Wizards of the Coast.
Wizards celebrated "50 years of Avalon Hill Games" with the release of the 2008 ed...
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