Adding a Scene Manager | Godot Beginner Game Dev | Turn-based Battler #12
Attempting to make a turn-based battler in Godot. Plan is to try to make a top down, tiled, turn-based strategy / battler in Godot with multiplayer. Who knows how we'll progress, but should be lots to learn!
Watch my playthrough of the Knights In Tight Spaces Demo that followed this stream here - • Getting Up Close and Personal | Knigh... \n\nLinks & Resources used:\nGodot Docs - https://docs.godotengine.org/en/stable/index.html\n \nTimestamps:\n00:00:00 Stream setup & recap\n00:05:20 Daily Games (Hashtag, Betweenle, Wordle, Travle, Connections, Word Salad, Strands, Mini)\n00:53:30 Creating the scene manager script\n02:05:40 UI design
02:27:20 Mock Server signals and initial functions\n02:43:40 Checking out the Knights In Tight Spaces Demo!\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMusic on stream from: \nGameChops - https://www.gamechops.com/, \nHeartbound OST - https://store.steampowered.com/app/776560/Heartbound__OST, \nStreamBeats by Harris Heller - , or \nWhite Bat Audio - \n\n-------------------------------------------------------------------------------------------------------------------------------------------\n\nTune in here at / @lombygg or on https://twitch.tv/LombyGG\nCheck out my discord here - https://discord.gg/msXyzvqdjk\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMulitstreaming powered by Restream https://restream.io/\n\n------------------------------------------------------------------------------------------------------------------------------------------- \n\nMassive thank you for watching my videos! Every view, like, and subscribe is hugely appreciated!