Improving Unit Placement - part 2 of 2 | Godot Beginner Game Dev | Turn-based Battler #14

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Internet cut out during the stream, this video is part 2 of the previous stream here -    • Improving Unit Placement | Godot Begi...  

Attempting to make a turn-based battler in Godot. Plan is to try to make a top down, tiled, turn-based strategy / battler in Godot with multiplayer. Who knows how we'll progress, but should be lots to learn!

Links & Resources used:
Godot Docs - https://docs.godotengine.org/en/stable/index.html

Timestamps:
00:00:00 Checking stream is back up and running
00:05:15 Continuing with working on the Unit Template & Object Pooling
01:20:50 Bugfixing: Trying to figure out mouse click event on a newly instantiated Button Node
01:42:20 Wrap up and future plans

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Music on stream from:
GameChops - https://www.gamechops.com/,
Heartbound OST - https://store.steampowered.com/app/776560/Heartbound__OST,
StreamBeats by Harris Heller - , or
White Bat Audio -

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