Advantages and Disadvantages of IP based Games | Panel

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Delivered at Casual Connect Europe 2017. Making and scaling games are getting more difficult, an IP can help your game to become successful. Through a well-known IP you can lower your user acquisition cost (e.g. reaching out to the Fan base etc.), but at the same time you are losing in a fast environment your flexibility. In this panel we want to talk about the pros and cons of making games with an IP.
Panelists: Simon Usiskin, Co-Founder & Managing Director, iQU
David Mohr, General Manager, Gamevil Europe GmbH
Sebastian Kriese, Head of Partnerships & Corporate Strategy, Wooga
Rob Zakari, EVP of Corporate Development & General Counsel, Jam City
Anatoly Ropotov, CEO, Game Insight
MODERATOR: Caglar Eger, Expert Business Development, Goodgame Studios




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Tags:
Simon Usiskin
Gamevil Europe GmbH Sebastian Kriese
Goodgame Studios
iQU
David Mohr
Sebastian Kriese
Wooga
Rob Zakari
Jam City
Anatoly Ropotov
Game Insight
Caglar Eger
Casual Connect
Casual Connect Europe 2017
games industry
partnerships
IP
partnering with Disney
Moana
Futurama
high profile IP
case studies
Rocky Horror Picture Show game