Airwolf Nes/Famicom Full Playthrough No Hit Run Chain Gun + Copperhead Run
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Xanadu - Famicom version. Blink you're eyes for a second and you're dead. Welcome to airwolf. Beware of the dreadful purple helicopter.
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Airwolf (Japan) is an Action game, developed and published by Kyugo Boueki, which was released in Japan in 1988. WEAPONS: When going through each stage, you will be allowed a single air weapon and a single ground weapon. When you hit the B Button, it will fire both the air and ground weapon at the same time, so effectively you get to double wield, and in two different directions at once. Here is a description of each weapon, as well as their overall relative usefulness. AIR WEAPONS: Each weapon will fire at least one bullet per shot. For the Chain Guns and the Falcon, all the ammo from the previous shot needs to either be used up in killing an enemy or spend a certain amount of time on-screen before you can fire again. Chain Guns - Easily the most useful Air weapon.The Chain Guns fires two bullets: one straight forward, and one at a 45 degree angle northeast of you. Overall, the Chain Guns is the highest-quality air weapon because of the firing rate of the gun: the gun shoots
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at a very fast rate, about twice every seconds Falcon - The Falcon shoots out missiles that are fairly long, providing more opportunity to hit something, but only fires straight forward. However the Falcon shoots missiles at a slower speed than the Chain Guns will. Additionally, because the Falcon only shoots one missile at once, one can get in front of a line of enemies and achieve a rapidfire effect; as soon as your missile is destroyed in taking out an enemy, you can immediately fire again Cannon - the Cannon can be fired four time at once. Additionally, the Cannon has a tall height, meaning that your enemies are less likely to avoid a hit by a sliver. If you start firing in front of a row of enemies, you can take them out in no time at all through the use of rapidfire. GROUND WEAPONS: The name isn't very descriptive here; what each ground weapon does is send a bullet or missile going down from your plane, as opposed to straight forward or up. Fortunately, ground don't
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delay you from shooting your air weapons repeatedly, and you can usually double-shoot them. Red-Eye - Drops a projectile straight down from your position, at a fast speed rate. Copperhead - Shoots a missile that goes down-right thirty degrees below your x-axis. The missile goes at a fairly quick speed, making decently useful. However, talented usage of it will take some practice to make the most out of it. Hellfire - Shoots a bullet down-right forty-five degrees below your x-axis, mirroring the upper bullet of the Chain Guns. Overall, the Hellfire suffers from the same flaws as the Chain Guns. My personal recommendation is to use a combination of the Cannon and Copperhead, as both are relatively quick and you can spam them easily and destroy a row of enemies in short order. Other fuel - In every level, you can hit the A Button, and go into a state of temporary invincibility, in which the screen goes slightly faster than usual and your ship destroys anything that in a straight path
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automatically. However, this state can only last as long as you have fuel (indicated by the fuel bars at the top of the screen), and you can exit out of the fuel state by hitting the A button again, and reenter it later. The fuel resets and replenishes itself in between every stage, so don't be afraid to use it to get out of a tight bind! Bonuses - Occasionally the enemy will leave behind a symbol that reads like "POW". This will give you a score bonus. POW - 300 Extra Points Helmet-Like Object - 3000 Points Star - Destroys all enemies on screen and adds the score you would normally get to your high score1-Up - Adds another life to your total 'Special Enemies' - In some of the stages, there will be an enemy that will take multiple hits to down, and will go off the left end, only to come straight back on. These special bosses enemies must be destroyed before the player can reach the end of the level, or else it is game over for you. .
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