An Improbable Update -- The Ongoing Unity vs SpatialOS Saga Continues
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The ongoing game of "He Said, She Said" going on between Improbable and Unity continues today, with Improbable releasing a blog post announcing just exactly how their cloud service works and how much they use the Unity engine. On their end Unity Technologies promise an update on their ToS/EULA later this week.
Links
https://improbable.io/games/blog/how-spatialos-works-with-game-engines
https://www.gamefromscratch.com/post/2019/01/10/SpatialOS-For-Unity-Shut-Down-By-ToS-Change.aspx
https://www.gamefromscratch.com/post/2019/01/10/Unity-Responds-To-Improbables-Shutdown-Post.aspx
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Tags:
Improbable
Unity
SpatialOS
Spatial OS
Unreal
Networking
Cloud
EULA
Terms of Service
Game Engine
GameDev
Game Development