The Future Of The Godot Game Engine (4.0/4.1)

Subscribers:
265,000
Published on ● Video Link: https://www.youtube.com/watch?v=-f8xU-gEkg4



Duration: 8:55
62,310 views
1,411


Over the weekend Juan Linietsky, founder and lead developer of the Godot game engine, tweeted a roadmap of his priorities leading up to Godot 4.0/4.1, now that Godot 3.1 is in final beta form. He posted what his plans are for both the new Vulkan renderer and other core features, as well as Physics improvements.

Links:
https://www.gamefromscratch.com/post/2019/01/14/The-Future-Of-The-Godot-Game-Engine.aspx
https://twitter.com/reduzio







Tags:
Godot
Juan Linietsky
Game Engine
Game Development
GameDev
4.0
Vulkan
OpenGL
Renderer
Open Source
Physics
PhysX