An Unreal Perspective into VR

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Published on ● Video Link: https://www.youtube.com/watch?v=wlOTz7BryHM



Duration: 1:29:23
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Alex Stevens takes us through his experiences developing the Organic Humans virtual reality game Montas in the Unreal Engine. From good design practice to the technical limitations of the popular VR headsets.

Alex is the Technical Director of the two man team, Organic Humans, and lead programmer on the VR horror game, Montas. Alex is also the co-organiser of the Brisbane Unreal Engine meetup. He is a Unreal engine masochist and loves to put his programming skills into action for the love of VR.

http://organichumans.org/







Tags:
video game development
game programming
virtual reality
unreal engine