Arma 3 Scripting - Move Objects Across Worlds

Channel:
Subscribers:
3,550
Published on ● Video Link: https://www.youtube.com/watch?v=pSYp4wlEAt4



Duration: 5:29
995 views
45


Code: https://github.com/Feuerex/fex_Scripts/tree/main/ExportImportObjects

00:00 Demonstration
01:15 Setup
3:35 Miscellaneous info, my notes and comments

See both intructions.txt files for each part of the process, and/or this video, for easy steps to use these scripts.

Big thanks to Joris-Jan van 't Land for making the original code.

This creation is mostly aimed at other content creators, and assumes basic knowledge about mission editing and some very light scripting. Towards the end I list potential weak points of these scripts, if you have any ideas about making them more robust and want to improve upon this idea, you're more than welcome to.
I'd be happy to accept your changes, or link to your version, if it ends up being superior.

This video is to showcase the possibilities of the editor, and to show that BIS functions can be easily edited for great effect and customization suited for your specific needs. 90% of the functionality already existed in BIS functions, I only expanded the list of things to copy and slightly altered the process to accomodate for all terrain objects.


You can of course always directly copy-paste player-placed objects, or save as compositions. This video aims to copy terrain objects, and simpleObjects like trees or rocks, all in one package.







Tags:
arma 3