Assassin's Creed Brotherhood Guide Play Part 16-KJS
Introduction:
If you are a fan of Assassin’s Creed II, you are going to absolutely love this gem! If you have not played Assassin’s Creed II, I highly recommend that you start there, as Brotherhood and Revelations are direct continuations of Ubisoft’s 2009 predecessor. While Brotherhood is a sequel of a sequel, it continues to bring multiple quality elements to the table. This game is, without a doubt, my personal favourite in the series. Like the original installment, Brotherhood is an atmospheric historical fiction action-adventure sandbox. One that you will not be disappointed in.
As a general warning, you should not read this section if you have not yet cleared the predecessors, and have the intention of doing so. There are minor spoilers ahead, for those of you who have not cleared the first or second installments of Assassin’s Creed.
Story:
Brotherhood follows Assassin’s Creed II nicely, and cleanly picks up where the last left off. Desmond flees the scene of the latest Templar attack, and follows his team to Monteriggioni: their new hideout. Desperate to locate the Apple of Eden, in hopes of preventing a global disaster that had been predicted to happen later on in the year, Desmond rushes back into his genetic memory.
For Ezio, it is 1499, and he still cannot explain what he had seen inside the vault. Unfortunately, he is not given much time to mull it over before the actions of the Templars push him back into action. He spends most of the game struggling to cripple the Borgia influence in the capital, and then begins the process of training other Assassin’s to aid him.
Gameplay:
Allow me to start off this section of the review by stating that Brotherhood is a huge game, offering more content than Assassin's Creed II. There are a lot of places to explore, both above and below ground. While some players share the mindset that "more isn't always better", I am a firm believer that the fans of the beloved assassin Ezio Auditore will have a blast checking out this game... Especially taking into consideration that there is a huge pool of returning characters, including Leonardo DaVinci and Machiavelli.
There are a number of recognizable, yet staple mechanics worth mentioning, that have been recycled in Brotherhood: The original (if not improved) free-running system, eagle-vision, hidden messages, looting, buying, and investing. Furthermore, Brotherhood keeps the modernized and improved quest system from its predecessor, which permits Ezio to hire courtesans, thieves or mercenaries.
The combat aspects of Brotherhood are mostly recognizable from Assassin's Creed II. You can still cycle through your weapons, and choose whether or not you want to execute a clumbsy public chase, or a stealthy and well-planned kill. Combat aesthetics are gorgeous, and make just about any fight seem brutal and bloody. Like it's predecessor, weapons and armor can be both obtained and repaired at blacksmith shops - Each offering their own selection of kill animations.
However, there are also new aspects of combat. For instance, mounted combat is possible. While running through crowds and across rooftops is entirely possible, Brotherhood now offers the option of horseback riding through cities (once the stables have been purchased), permitting the player to jump from a horse, and straight into an assassination.
Leonardo DaVinci has a bigger role in this game, along with optional DLC. In fact, he offers stand-alone quests that require Ezio to go after his four war machines in order to lessen the Borgia's military strength. While getting to each of Leonardo's inventions might seem a bit repetitive at times, the objective following locating the machine is always exceptionally diverse. No two missions to destroy Leonardo's inventions are the same.
Finally, I saved the best implementation for last. The Assassin's Guild. Ezio is eventually able to recruit civilians, and train them up by sending them on their own quests, to become assassins. Once they have been obtained, they can be called upon to assist Ezio in combat so long as they are not deployed on a mission. While they are extremely powerful, I thought it was a lot of fun to recruit and train them, and I guarantee that you will likely feel the same.
Controls:
If I am not mistaken, the controls are entirely identical to the setup in Assassin’s Creed II. You still cannot re-arrange your buttons, though I guarantee that playing with a gamepad will be much more friendly than playing with a mouse and keyboard.
Like the previous establishments, Brotherhoods targeting remains a bit on the tricky side. You can’t ever be 100% certain that you will hit your target, but it is something that can still be worked around. However, from time to time you might still end up changing your camera angle, and inadvertently kill a civilian or something, oops!
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