Assassin's Creed II - Part 11 - Memory Sequence 9 (100% Completionist, No Deaths)
After completing the first game in the series, we continue the story of Desmond Miles, a modern-day former Assassin working as a bartender, who got kidnapped by Abstergo Industries and put inside an Animus, so that Abstergo can get ahold of his ancestor's memories, one Altaïr Ibn-LaʼAhad, in search of a particular memory. As Abstergo finally found what they were searching for, Lucy helps Desmond escape at the start of Assassin's Creed II.
Now, hidden from Abstergo Industries and the Templar Order, Lucy wants Desmond to retain skills as an Assassin, by following his predecessor Ezio Auditore da Firenze, a late 15th century son of a nobleman, Giovanni Auditore, in search of another Piece of Eden. After his family was betrayed by the ones they trusted most, Ezio embarks on an epic journey of revenge, as well as establishing himself as an Assassin.
Assassin's Creed II marks the first entry in, what is later to become, known as "The Ezio Trilogy" of games. In Part Eleven, Ezio returns to Venice after five years on the run for being the main suspect in killing Doge Mocenigo. Now, during the Carnevale, Ezio aims to kill the current Doge, and a Templar Agent: Marco Barbarigo. And for that, he has a very unique addition to his Hidden Blade.
Content:
0:00 Interlude
0:20 Knowledge is Power
3:13 Interlude
4:15 Assassination Contract #9 - Blade in the Crowd
6:40 Interlude
7:25 Assassination Contract #10 - Honorable Thief, purchasing Pouches (Knife Belt Upgrade)
11:03 Interlude - collecting florins, collecting Feathers, purchasing Armor (Missaglias Greaves, Missaglias Vambraces), Database Entry: Torre dell'Orologio
18:44 Glyph #17: The Bunker
20:25 Interlude - collecting florins, collecting Feathers,
30:35 Assassin Tomb #4 - San Marco's Secret (Seal of Amunet)
40:43 Interlude - End of Part 11
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