Assassin's Creed II - Part 5 - Memory Sequence 5 (100% Completionist, No Deaths)

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Assassin's Creed II
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Duration: 1:34:44
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After completing the first game in the series, we continue the story of Desmond Miles, a modern-day former Assassin working as a bartender, who got kidnapped by Abstergo Industries and put inside an Animus, so that Abstergo can get ahold of his ancestor's memories, one Altaïr Ibn-LaʼAhad, in search of a particular memory. As Abstergo finally found what they were searching for, Lucy helps Desmond escape at the start of Assassin's Creed II.
Now, hidden from Abstergo Industries and the Templar Order, Lucy wants Desmond to retain skills as an Assassin, by following his predecessor Ezio Auditore da Firenze, a late 15th century son of a nobleman, Giovanni Auditore, in search of another Piece of Eden. After his family was betrayed by the ones they trusted most, Ezio embarks on an epic journey of revenge, as well as establishing himself as an Assassin.

Assassin's Creed II marks the first entry in, what is later to become, known as "The Ezio Trilogy" of games. In the fifth part, Ezio meets up with Lorenzo de'Medici after he successfully dispatched of Francesco de'Pazzi, leader of the conspiracy to remove Medici family from ruling Firenze. Now, Ezio must go and hunt the remainder of the conspirators. And that leads him back to Toscana, to San Gimignano.

Content:
0:00 Four to the Floor
2:18 Interlude - The Pazzi Conspirators Assassination Targets Briefing (Jacoppo de'Pazzi, Bernardo di Bandino Baroncelli, Stefano da Bagnone, Antonio Maffei and Archbishop Francesco Salviati), collecting Feathers
14:56 Glyph #4: Infinite Knowledge
16:12 Interlude - collecting Feathers
18:24 Glyph #5: Instruments of Power
20:15 Interlude - collecting Feathers
24:40 Assassin Tomb #2 - Il Duomo's Secret (Seal of Iltani)
31:44 Interlude - collecting Feathers
33:08 Assassination Contract #1 - Day at the Market
35:07 Interlude - collecting Feathers
41:43 Assassination Contract #2 - Fallen Archers, Database Entry: Loggia dei Lanzi
44:19 Interlude - purchasing Pouches (Large Medicine Pouch)
46:32 A Blade with Bite
47:57 Interlude - leaving Florence for Monteriggioni
49:50 Interlude - Arriving in Monteriggioni, purchasing Treasure Maps (Monteriggioni), purchasing Paintings (Lady with an Ermine, St-Francis in Ecstasy, Battista and Federico, Ideal City), collecting florins, collecting Feathers, collecting statuettes
01:02:48 Glyph #6: Brothers
01:06:14 Interlude - placing last statuettes, collecting florins, checking target portraits in Ezio's room (Uberto Alberti, Vieri de'Pazzi, Francesco de'Pazzi), checking the Record Book, collecting money, renovating Brothel and Church
01:11:06 Evasive Maneuvers
01:14:17 Interlude - purchasing Armor (Helmschmied Chest Guard, Helmschmied Vambraces), collecting florins, leaving Monteriggioni for Toscana
01:16:10 Interlude - Arriving in San Gimignano, synching viewpoints, collecting Feathers, Database Entry: Torre Rognosa
01:25:57 Come Out and Play - Assassination of Bernardo di Bandino Baroncelli
01:29:48 Interlude - Database Entry: Torre del Diavolo
01:32:19 Glyph #7: "Keep on seeking, and you will find"
01:34:12 Interlude - synching viewpoint, End of Part 5

All content belongs to Ubisoft Entertainment. No copyright infringements are intended. All the material belongs to its respective owners (Producers, Singers and Labels) for the music that is used in the game.
Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use.




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