Assault Android Cactus: (Mega Helo) Aubergine vs. (VPC4) Convection S+
Assault Android Cactus (PC/Steam)
Version 150922d (2015 Sep 22)
Stage 5-3: Convection
4P Virtual Player Count + Mega Weapons
S+ run using Aubergine
So I decided to take a little break from Liquorice by taking a closer look at another of the new additions to the game: Mega Weapons! And what better place to test out what they're capable of than in a frenetic "sink or swim" environment? So I decided to try them out on VPC4 Convection, figuring that if there were any significant weaknesses (or strengths) to using the Mega Weapons, VPC4 Convection would probably reveal them fairly quickly. =)
Based on what I've seen so far... it looks like the Witch Beam team did a pretty good job of balancing the Mega Weapons. Of course, since the Mega Weapons do replace your character's normal Secondary weapon... and since each character's playstyle was balanced according to that specific Primary+Secondary combination... using a Mega Weapon means you're going to have to play your character differently (sometimes quite differently!) than normal.
Aubergine's Mega Helo took a little getting used to, but since a lot of the path-planning strategies for normal Helo can be applied pretty much directly to Mega Helo, mostly what I had to get used to was not having the Singularity to move enemies around (or prevent them from moving around) with. =)
Anyway, here's my first ever Mega Weapon Aubergine vs. VPC4 Convection S+... hope you enjoy!
More Aubergine videos:
https://www.youtube.com/playlist?list=PLlu6OXit_2ae6C-pQnFEX8BLQVkLGWAqg
More Mega Weapons videos:
https://www.youtube.com/playlist?list=PLlu6OXit_2aeUt_fLCWCMWJGKN-RrjL7p
Assault Android Cactus launch version (2015 Sep 23) notes:
http://steamcommunity.com/games/250110/announcements/detail/46516730984799145
http://www.assaultandroidcactus.com/
http://store.steampowered.com/app/250110/
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