Atomic Heart - UnrealVR (3DOF motion controls)
Device: Meta Quest 2 via CableLink 3kx3k 90hz
Controls: Quest 2 Touch Controllers
PC: AMD Ryzen 9 7950X + 4090 + 64GB RAM -
Injection: OpenXR Native Stereo and Skip Draw
UE 4.27.2
using the new motion control support. Some minor shaders appear only in one eye especially at the start but wasn't enough for me to switch. Had updated DLSS with DLSS swapper running max settings with DLSS quality.
Had some issues in the upgrade screen where I didn't have a "menu" button but just pressed tab and was fine. Dodge on X is a bit difficult as it requires moving off the left stick to press but was super fun overall with motion controls. The decoupled pitch makes some cutscenes pretty difficult to view and you'll have to crane your neck a bit to get what is supposed to be central in the view.
Captured with OpenXR plugin which resulted in the UI not getting captured, but present in the headset fine.
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