Aven Colony Beta / DEMO | Mission 2 - Sandy Gluch | Protect me from Lighting!! | Part 1 | Let's play
Sandy Gluch - after Vaanar is complete time to move to the next colony of Aven prime. Welcome to Sandy Gluch Governor! Here we have to face the harsh desert, But this time Avan colony will challenge us in insane difficulty!
Wanna know what happens today ? Click ► Show More ◄ to find out! ツ
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► Soo Neo, what happens today ? Well I'm glad You ask!! ツ
Welcome! To Let's play Aven Colony - gameplay – Episode 5, part 1 of Mission 2: Sandy Gulch. On Insane difficulty! Yes we will challenge Aven Colony today! But we don’t do that on the first mission no. We will start the challenge from the second mission the Sandy Gluch. This Map is way different from the previous Vaanar, Sandy Gluch is a desert map with very little fertile land for us to make farms on! That means the supply of food needs to be well balanced at the start! We can do it in two ways, or use the edict to reduce food rations in our colony or we can use potash. Now if we choose option one it may be risky, remember we are playing on Insane difficulty and on that, the colonists in Aven Colony may get a little bit annoyed and we can’t allow that to happen as elections will occur and we need to win them! So the option is here: Potash! But first things frist, in todays episode of Aven Colony we need to set up the basics for our future expansion and use the kwnolage we have gathered in mission 1 on Vaanar. The insane difficulty will greatly reduce the rewards we will get from quests given around to our colony. So that means we need to be self sefisen as soon as that is possible! First power! There is a nearby Geothermal vent where we can build the Geothermal power plant! That will be more then enough for start to get our colony in Sandy Gluch running. With power out of the way we need to worry about building materials! The Nanites! In the previous mission of Aven Colony I have learn that the Nanite factory needs to be out leveled by the mine that is delivering materials! Use the nearby iron deposit and upgrade the mine right away! For water we can make a pump near the geothermal vent. For now later on we will have to move the pump to the fertile land next to our starting location in Sandy Gluch. On insane difficulty the most important part is to focus on the small taste and do not overproduced! Our next goal should be immigration center and farms! Build a builder drone to close to the fertile and to the drop cargo crate with additional resources and nanoties! With them we can build the farms or green houses. Personally I prefer the green houses for start. Because they will work all the time and workforce is one of the resources we need to take care at the beginning of each mission in Aven Colony. Till we get more work force on our colony of Sandy Gluch we have to balance it well. Like reduce the drone workers You don’t need to have all four people working there. With food, water, power and building materials its time to increase a little bit the happiness of our colonists. Make sure we have a good habitat and some entertainment around! Food will be the biggest problem at the start as we don’t have the work force but we have a little bit of potash. Potash is a resource that can be used by the farms to increase the food production in our colony, a good thing to start with on Insane difficulty. But also will help us make some room in storage so its ok to use it at the start when its needed. But also we can make a restaurant near our habitats that will not only increase the happiness of colonists in Sandy Gluch but also increase the quality of food! Just remember to build the farms on the fertile land of Sandy Gluch the more income of food the better!
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https://www.youtube.com/watch?v=2nE5P4CHI30&list=PLGVUY_eDbXvCKHvimuGeYdKmBfQECaGpA
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https://www.youtube.com/watch?v=5T35B9dRolc&list=PLGVUY_eDbXvCPZtj3SNkgbCWoWS6RC8AF
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Outro song " Stepping Along the Sky " was made by teknoaxe https://www.youtube.com/watch?v=SjTaMqGnvSs
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