Baldur's Gate 3 - 02 - Companions & Goblins
So here we explore the area surrounding the nautiloid crash site, and recruit some companions to join us... Shadowheart, the cleric we freed on said nautiloid.. Astarion, a rogue that briefly puts us in a precarious position.. and Lae'zel, the Githyanki fighter we met previously. We also, uhh.. 'meet'.. a wizard stuck in a rune stone... with an outcome that I didn't expect to happen since the choice said 'fantasize', but here we are.
Gale wasn't exactly necessary since my character is a wizard, but I didn't expect him to die. I guess it will also remove all of his quests and dealings. Oh well I guess. I mean.. the result of that choice was too good to just pass on it and reload.
We then save a group of would-be adventurers, minus Barth because he got absolutely wrecked by the bugbear, at the entrance to a camp from a small horde of goblins. And that's where we end it for now.
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