Baldur's Gate 3 - 07 - Moonhaven Apothecary
Before entering the village, we talk to Aradin and he gives us his old contract to find something called the 'Nightsong'. Whatever. If we come across it, great. We enter the village and are threatened by a goblin telling us we're surrounded. We talk our way in and proceed to rummage around.
First building we enter turns out to be an apothecary with a rather extensive basement. After a brief battle with two skeletons, we convince a magic mirror to allow us to pass. We eventually get some kind of book that we can't open. We scribe the quasit familiar scroll we found in the area with the skeletons and summon it. It tells us its old master was a necromancer and was obsessed with the book.
Anyway, being done with the apothecary we move on. Turns out the next building is a blacksmith of sorts. We find some instructions for a 'master weapon', but are missing something called sussur bark.
We noticed a cracked wall, and behind it we find an extensive cave system. ...And that's where we'll call this one.
There is a LOT of cut footage from this part. It was a lot of meager looting.. and I guess I'm a little OCD about it, because I can't just leave it and move on.
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