Battle City (1985, NES) - 3 of 7: Glitch Stage 36 to Stage 70 (2 Players)[1080p60]
By doing some simple HEX editing during the level select screen, you can force the game to select a stage beyond the canonical 35 levels (The "canon" Stage 36 loops back to Stage 1's map with harder cast of enemy Tanks and faster spawn rate)
This video shows the "Real"/Glitch Stage 36 to Stage 70, completing Stage 70 the game loops once again back to Stage 1, with Stage 1's enemy Tank lineup and slow spawn rate. Stage 71 to 256 exist, though.
What's interesting in the beyond levels are existance of "Player Clone" Tanks that give massive, non-fixed points (that glitches out the hundreds point counter), and even slower spawn rate on many levels.
My bro (Player 2) postulated that the existance of these glitch tanks is the inspiration source for Tank 1990.
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— Battle City —
01 — https://youtu.be/MPsA5PtfdL0 (1 Player)
02 — https://youtu.be/g3aTE-Cvaj4 (2 Players)
03 — You are here (Glitch Levels 36~70)
04 — https://youtu.be/3Wzpc8CxzzY (Glitch Levels 71~127)
05 — https://youtu.be/z955R9UJppM (Glitch Levels 128~170)
06 — https://youtu.be/Rafeh5UJZus (Glitch Levels 193~256)
07 — https://youtu.be/3SjRX6rUnok (Unwinnable Level 200)
— Tank 1990 (1 Player) —
Mode H — https://youtu.be/ZpNZvmy-yo8
Mode I — https://youtu.be/Opoib-Q_UGw
Mode J — https://youtu.be/l02BOY7_BdU
— Tank 1990 (2 Players) —
Mode K — https://youtu.be/RoPYOCLIIww
Mode L — https://youtu.be/Fz_WlTmnsFc
Mode M — https://youtu.be/aA9sG5q1tpM
Mode N — https://youtu.be/Gbfht4ly-aM
— 255 Tank "Endurance" —
Take 1 — https://youtu.be/jK8xLKTH5BM
Take 2 — https://youtu.be/qQHGXkLXXCk
Take 3 — https://youtu.be/a07nOoY5S7U
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See my other Console/Handheld gameplays here
https://www.youtube.com/playlist?list=PLnK-0g_LLzdx3y1gv5SyYxin94ePjBAL0
See my entire gameplay collection
https://www.youtube.com/user/RubycoredBejeweled/playlists?flow=grid&view=1&sort=dd&disable_polymer=true
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