Battlefield: Bad Company 2 (Gameplay #3) - Climactic Change

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Published on ● Video Link: https://www.youtube.com/watch?v=2W7af1eT1w8



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The story and characters in BC2 is not much to write home about, although there has been an interesting divide between some critics who enjoyed the action movie stereotypes and other reviewers who think those same cliches are among the game's larger problems.

Given the squad-based focus of the game and its plot, I do appreciate that the friendly AI is at least somewhat capable of taking down enemies on their own, and while the more scripted aspects of the game's set pieces feel just as limiting as in other modern shooters the squad mates seem to adjust their combat tactics nicely depending on how the player approaches a certain combat scenario. Another agreeable aspect of Battlefield: Bad Company 2 is its sound design, with which DICE have given the weapons their appropriate loudness, managed to squeeze all sorts of nice effects into the chaos of the battlefield and also made sure the vast outdoor environments have enough ambient noise in them.







Tags:
BFBC2
Shooter
DICE
Swedish
EA
Multiplayer
Destructive
Frostbite
Battlefield
Gameplay
Whack
Mole
FPS