Battlefield 2 Clone in Unreal Engine 4 - 12 - Finish Lobby & Setup Map Voting

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Doing some more widget work we finish laying out the lobby prototype, create a modular button system to allow keyboard and gamepad input later on, and setup the basics for map voting and a structure for maps (display name, location, image, votes & supported game-modes). I've got a request for 13 to have a killboard setup thus episode 13 will be player kills/deaths being counted and we'll try to fit friendly fire in plus a nice ragdoll death and kill cam. Any other requests throw em in the comments.

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2015-12-07Battlefield Style Clone in UE4 - 18 - Finish Procedural Base Widget Classes
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2015-11-25Battlefield Style Clone in UE4 - 17 - Procedural Base Widget Work 2: ButtonBars & Choice-Array-Bars
2015-11-25Battlefield Style Clone in UE4 - 16 - Procedural Widgets Continued & Simple Gamepad Support
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2015-11-09Battlefield 2 Clone in Unreal Engine 4 - 14 Kills & Deaths Scoreboard Pt2/2
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2015-10-30Battlefield 2 Clone in Unreal Engine 4 - 6 - Kill List aka Kill-Board Replicated
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