BeamNG.drive - Using AI Control Vs AI Traffic Cops

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Can the AI flee the AI traffic cops? Find out in this video. Spoiler. It doesn't. I mean almost but doesn't cause AI is stupidity sometimes. Maybe one day they'll be real terminators or become way more intelligent but for now that day hasn't quite come yet. But it is close I guess? It depends though.

I used multiple AI types on this street tuned new car update and to see if it can escape cops. I tested to see each AI type and messed with it's AI control to see which does best or whatever. Seems like the flee type of AI does something like escaping cops but would not avoid a head on collision or like it would try and move away from the on coming cars but sometimes it'll just plow through the on coming cars causing damage to itself and getting stuck so it's not an escape at all at that point. Seems fun to have AI flee cops but it would fail anyway unlike a human does. It could be possible for the AI to escape the cops and perhaps beat the challenge like humans can and have the message pop up saying you escaped from the cops but the AI is just not really capable of doing it and would rather get stuck or crash or immobilized due to multiple reasons or just cops catching up and taking the AI suspect down. I could make a video about a AI cop chasing AI traffic suspects as well. Yeah it's all done in traffic tool which is fun in some ways I guess.







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