BigO = Performance! And other lies programmers tell themselves!!

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Have you ever analyzed your algorithm and found out that it runs in O(n^2) and thought to yourself, "man I'm a crappy programmer...". Well, you are! But not for the reasons you think! If you think Big Oh = performance, boy have I got news for you. In this video I try to dispel this fallacy that programmers have assumed, that Big Oh complexity equates to performance.

My Benchmarks: https://gist.github.com/ambrosiogabe/66a6e2fdc77e6a600e570f4639222120

Yea, there's probably issues with the way I timed this and stuff. I don't really care. It's simply to illustrate a point, which is this is all utterly worthless and I wasted my time to try to illustrate that Big Oh complexity means absolutely nothing in terms of profiling your code.

---- Music ----
Note: I would provide links to these songs,
however YouTube Studio doesn't provide an
easy way to find these links

Accordian: By Andrew Huang
Tis the Season: By Nate Blaze
Web Weaver's Dance: By Asher Fulero

And...
Hall of the Mountain King by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1200072

Artist: http://incompetech.com/

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Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/

My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/







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gameswithgabe
games with gabe
big oh
big oh complexity
algorithmic complexity
profile
optimization
optimizing code
how to optimize code
profiling your code
benchmarks
running benchmarks
big oh complexity and profiling
how to speed up code