BioHazard 1 Fan REmake Project Video #44
In this video, I began working on more C++/Blueprint logic for my BioHazard: RE1 fan remake.
1) I created Episode Character subclasses of the BHRE1_PlayerCharacter class. These sub-classes will be used for the playable characters in the REvelations Episode styled Campaign mode of my fan REmake
2) I created more subclasses of my Ammo and Weapon classes
3) I began working more on Samurai Edges for playable characters
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