BioHazard 1 Fan REmake Project Video #45

Published on ● Video Link: https://www.youtube.com/watch?v=Tfo9r15llPc



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Duration: 1:53:05
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In this video, I began working on more C++/Blueprint logic for my BioHazard: RE1 fan remake.

1) I created an EpisodePlayer Character subclass of the BHRE1_PlayerCharacter class and then reparented my Episode player character sub classes to that sub-class to the. These sub-classes will be used for the playable characters in the REvelations Episode styled Campaign mode of my fan REmake

2) I created more subclasses of my Ammo and Weapon classes

3) I created an Episode LevelScriptActor class and then reparented all 3 of my Episode LevelScriptActor classes to that class

4) I created a BHRE1Episode_Instance class

5) I created an ExtraMode_Instance class

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Tags:
projects
unreal engine
unreal engine 4
ue4
videogames
biohazard
resident evil
biohazard 1
resident evil 1
remake
fan remake
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