Black Ops 2 zombies TranZit no-box flawless 50 run

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Published on ● Video Link: https://www.youtube.com/watch?v=KAG9oJmo3l0



Duration: 1:00:30
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A no-box flawless 50 on TranZit running Diner arena with Mustang and Sally and Jet Gun. Setup tutorial start of video, Diner arena tutorial 25:35, thumbnail drama 37:05, full round 49 41:17. Expand description for strat summary+mini review.

Strategy :
Setup is done end of round 2 or round 3 with one undamaged zombie left to avoid last runner zombie and ease fast power station switch build. First trip around, always pick up Jet Engine in tunnel. Stop at Diner, get/install parts (do not open Diner door if hatch part not in Diner powered door room) , go to Farm, get/install parts (if hatch part in Farm leave it there), go to Power, build switch and turn on power, go to Town. At Town, blow open vault and get 7k+ from bank. If this is your very first run, do a "dummy" run : Build up 8k+ points anywhere along first bus run, go to Town, deposit points in bank and restart game. At Town, open Bar, build Jet engine, get Stamin up, Jug, and part+Semtex from rare book store. Take bus to Bus Depot, open door, get fresh turbine. Take bus to Diner (pick up hatch piece in tunnel along the way if traded with jet engine), get off, get mp5, and start building up points. If hatch piece in Farm, hop on bus when it leaves and get off at Farm, build up ~3k, get hatch/Claymores and DT and sprint back to Diner through fog. If hatch piece not in Farm, let bus leave diner and get galva knuckles and build up ~15k points there. End of round with ~15k and one undamaged zombie left, take bus to Farm. Get off at Farm, get Claymores/DT (if hatch was not in farm, otherwise you already have them), head to Nacht, get jet Engine handle, and re-join bus if possible (if bus strands u, sprint to power station thru fog). At power station drop turbine at PaP power door and head to town on bus. At town, build jet gun handle, head to PaP, build Pap and get Mustang and Sally. Sprint to Cabin in Woods, get dial piece, go back to town and build dial. Sprint to Power, get coil piece, hop bus back to town and build / get Jet Gun. Take bus to Diner and run Diner arena for rest of game with M&S + claymore + lava assist with mp5 on instas through early 40s, then run Jet Gun and mp5/instas to round 50. Also use bus to crunch a horde when it leaves diner. Strat should get you to 50 in about 4 hours with decent insta drop luck (i.e. midround insta drops).

Mini Review :
TranZit gets an A for ambition, but has too many small/annoying problems to rate it a good overall map. That said, I like the Diner arena a lot and give Diner a straight A for challenging and action packed high round game play with near zero tolerance for mistakes (I got away with a couple errors this 50 run but its rare that Diner arena forgives any mistakes at all). The map introduces a new crew (Stuhlinger, Misty, Rossman and Marlton), buildable equipment, a point deposit/withdraw bank, a new Boss in Avogadro, and new chaos elements in Lava, Denizens, fog, mostly uncontrollable bus and completely uncontrollable transports, and "slowies" designed to add drama to horde train routes. The map has many playable arenas including Diner, Town, Farm, and Tunnel. Many annoying game mechanics such as bus strands and inconvenient random part spawns (hatch in farm is annoying) must be overcome to get the game setup efficiently. Once setup, the gameplay can be very fast action packed and exciting (i.e. after 40 minutes of tedium you can actually start to have fun on this map). Diner arena is hard and takes a lot of practice to learn but is the most fun and interesting area to run for high rounds on the map in my opinion. TranZit is definately worth investing some time into for unique zombie challenge gameplay unlike any other map across zombies.... there is a lot to the map but its not an easy ride by any means and requires a lot of effort to learn and play.

How to improve TranZit :
Player tip 100 to driver while bus is stopped causes it to depart immediately
Player tip 100 to driver while bus moving causes it to stop and wait 45 seconds anywhere along route
1000 point buyable transporters to a mainframe in Town from Bus Depot, Diner, Farm, Nacht, Power, available when power turns on.
Denizen transports always go to next or previous transporter along bus route depending on player direction facing.
Avogadro drops ammo
Hatch does not spawn in Farm
Ladder guaranteed to spawn in Bus Depot, Diner, or Farm
Denizen kill 2 hit without galva, 1 hit with galvaknuckles
Maximum 1 Denizen attack every 25 seconds
Jet Gun cools down faster and/or cools down while not armed







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