Black Ops 4: *NEW* WEAPON CHANGES + NUKETOWN BABY! (BO4 Multiplayer Update 1.05 Info Gameplay)
Call of Duty Black Ops 4 Multiplayer Weapon Patch Update + Nuketown Gameplay. BO4 1.05 Patch Update Information Which Includes Weapon, Perks and Specialists Changes! This Update Is HUGE! Today's video, we talk about the new Patch Update for Black Ops 4. Do you enjoy Black Ops 4? Are you excited with this update? Please let me know. What are your thoughts about today's video? Please leave a comment below and a like rating! Thanks.
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▶ TITLE ◀
Black Ops 4: *NEW* WEAPON CHANGES + NUKETOWN BABY! (BO4 Multiplayer Update 1.05 Info Gameplay)
▶ VIDEO INFORMATION ◀
Black Ops 4 1.05 Weapon Patch Update Information.
Multiplayer
Nuketown MP map added to the Nuketown playlist.
Nuketown Featured Playlist added.
Submachine Guns
MX9
Adjusted 5-hit kill range up to 6m (MP only).
Slightly increased ADS move speed.
GKS
Adjusted 5-hit kill range up to 3m (MP only).
Slightly increased ADS move speed.
Cordite
Adjusted 5-hit kill range up to 3m (MP only).
Slightly increased ADS move speed.
Spitfire
Increased 6-hit kill range by 3m (MP only).
Slightly increased ADS move speed.
Assault Rifles
Maddox RFB
Slightly increased recoil of 1st and 2nd shots.
Echo Fire Operator Mod: Removed recoil penalty when equipped.
KN-57
Reduced idle sway.
Slightly increased 4-hit kill range by 1.5m (MP only).
Rampart 17
Reduced idle sway.
Slightly reduced recoil of 1st and 3rd shots.
Increased 4-hit kill range by 3m (MP only).
Tactical Rifles
Swordfish
Slightly reduced delay between bursts.
Reduced idle sway.
Penta Burst Operator Mod: Now implements standard burst delay.
Light Machine Guns
Titan
Reduced ADS speed.
Increased sprint-out time.
Slightly increased hip-fire spread (MP only).
Stock: Slightly reduced movement benefits when equipped (MP only).
Sniper Rifles
Outlaw
Slightly increased fire rate.
Greatly reduced idle sway.
Slightly increased ADS speed.
Updated ADS rechamber animation to make it easier to stay on target.
Recoil now centers more reliably.
Increased base damage by 10, only affecting shots to kill an already-damaged target (MP only).
SDM
Added aim-assist while hip-firing.
Koshka
Recoil now centers more reliably after the first shot.
Shotguns
SG12
Reduced visual effect of Strobe Light Operator Mod.
Reduced range at which Strobe Light affects aim-assist by 50%.
Are you happy with these changes?
Please let me know.
Matt | Consistent Walkthroughs
#BlackOps4 #Gameplay #Nuketown
▶ SOURCE ◀
"Black Ops 4 Source" - https://www.reddit.com/r/Blackops4/comments/9wrna7/nov_13_update_nuketown_on_ps4_major_zombies/
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