Blast - C++ 3D Ray Casting game engine from scratch: Level of Massacre
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Published on ● Video Link: https://www.youtube.com/watch?v=wRuGUPJT0UM
Blast is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.
No OpenGL, DirectX or any other kind of APIs are involved whatsoever.
Introducing new actors, effects and textures.
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Tags:
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Blast
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