Blast - C++ 3D Ray Casting game engine from scratch: Level of Massacre

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Published on ● Video Link: https://www.youtube.com/watch?v=wRuGUPJT0UM



Doom
Game:
Doom (1993)
Category:
Vlog
Duration: 4:55
962 views
41


Blast is an old school (pseudo) 3D Ray Casting game engine coded in C++ from scratch.
No OpenGL, DirectX or any other kind of APIs are involved whatsoever.

Introducing new actors, effects and textures.

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Tags:
c++
3d
raycasting
fps
firstperson
shooter
classic
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engine
wolfenstein
blast
pseudo3d
2.5d
programming
coding
game
doom
game dev
vlog
game vlog
indie
ray
casting
tracing
raytracing
from
scratch
development
id
software
id software
90s
first person
first person shooter
gore
gibs
Blast



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