Breaking the Chain of Death - Rise of the Tomb Raider - Part 5 (END)
Well done, everyone. We did it! Unfortunately, I died like a pleb several times on this final episode. We also get a chance to do a bonus mission on THE BABA YAGA, which I always thought was an interesting exotic myth ahaha. Hardest difficulty made your weapons so doo-doo no matter how well upgraded they were (obviously minus the assault rifle or shotgun but come on, its not Call of Duty). Parts where they force you into open combat where stealth is thrown out the window made me feel like I was playing a modern UBISOFT game. The number of collectibles that I had to look for (by pressing Survival Instinct) continues to break my immersion so I'll probably lay off on that idea for Shadow of Tomb Raider. Thumbs up for the storyline and little dialogues about lore and history. They were very nice as always. My final thoughts on the game: it was okay (7/10). It didn't feel like Tomb Raider with all this helping out villagers and fighting soldiers/Abstergo/Trinity madness.
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