Brief Demonstration of the 101-in-1 Games [p1] - Part 10 of 10 - We are finally done!

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This is Part 10 of the 101-in-1 Games [p1]. I will briefly demonstrate the rest of the games (on the last 2 pages) in this part.

0:00:00 - Intro to Part 10 of the 101-in-1 Games
0:01:02 - Road Fighter - Brief Gameplay
0:02:42 - Zippy Race - Brief Gameplay
0:05:23 - F-1 Race - Skill Level 1 - Brief Gameplay
0:07:23 - City Connection - Trying to Get the Balloon Warp
0:12:09 - City Connection - Getting the Balloon Warp/Beating the next level the Normal Way
0:14:31 - City Connection - Until I Game Over
0:15:47 - Spelunker II - Until I Get Bored/Game Over
0:28:41 - Intermission 1
0:30:02 - Hector (Hector '87) - Normal - Brief Gameplay/Until I Game Over
0:33:33 - Pirate Ship Higemaru - Until I Get Bored
0:46:15 - Ikari Warriors - Brief Gameplay/Until I Game Over
0:48:29 - A Close All - Brief Gameplay
0:54:12 - Fire Fighter - Normal - Until I Game Over
0:58:41 - Intermission 2
1:00:02 - Quad Challenge - Until I Game Over
1:08:42 - Outro to Part 10 of the 101-in-1 Games [p1]

91. Road Fighter - Yep, we've seen this before. It's yet another Arcade-to-Famicom port.

92. Zippy Race - We have seen this before too. It's yet another Arcade-to-Famicom port.

93. F-1 Race - It's a racing game. It's quite good.

94. City Connection - It's another Arcade-to-Famicom port (I think).

95. Spelunker II - Before I played this game, I did not know that Spelunker had it's own sequel. The game's decent enough.

96. Hector '87 - Isn't this one of the MANY shoot-em-ups on the NES? Anyway.....this shoot em up isn't that different from it's competition.

97. Higemaru - Thank god this isn't a Micronics-port. At least Capcom had enough sense to not let Micronics touch this game.

98. Ikari Warriors - UGH.....this port.....it sucks. You want to know why? Micronics ported the Arcade version of Ikari Warriors to the NES - and it shows. I mean, you got TONS of glitches (7 or 8 of them are in the 1st level alone, one of which will softlock your progress), pukey (and maybe even ear-bleeding) audio, mediocre-as-heck graphics, slow-as-a-slug gameplay (just look at how slow the player characters move), absolutely awful hit detection (because of Micronics's incompetence) and awful controls. Granted, Exed Exes is awful, but it isn't as bad as NES Ikari Warriors and NES Athena - both of those games are the worst Micronics-developed games in existence. At least Micronics didn't try to port Pirate Ship Higemaru to the NES. Fortunately, most pirate/bootleg cart developers do not want to put this game on pirate/bootleg multi-carts (because it sucks).

99. A Close All - Just what the heck is the real name of "A Close All"? I guess the game itself is fine.

100. Fire Fighter - Ah! Here we go. This is a clone of Arkanoid (well, sort of). There are various power-ups (one of which calls a helicopter which NUKES the ENTIRE area that is currently on fire and somehow puts the fire out), various levels (some of which can scroll up) and even different genres (like the side-scrolling stage where you actually do put out fires with a hose). There's even a normal and a fast option. The real name of it is actually called Flying Hero.

101 - Quad Challenge - Um.....I am not even sure what the real name of this is, but it's very good. You have to bump into cars and make them explode. You can also collect flags and items to help in your quest to eliminate all of the enemy cars.




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