Bright Memory: Infinite - The Nintendo Switch experience
See our video review here: https://youtu.be/1m7X2jnTTEk
Just when you think the debate about the Switch not being powerful enough is going to roll around again, something like the Bright Memory: Infinite port comes along to remind you that a) the Switch is actually a pretty nifty and capable machine, and b) it’s up to the developers on how they use it. FYQD-Studio has managed to port a game that really doesn’t look like it should run on the Switch, to the Switch. In short, Bright Memory: Infinite on Switch is super pretty indeed. Even more important is that none of that visual flair comes with any performance issues at all – the game runs like a dream. Yes, you’ll see lower resolution textures and low-polygon models in the environments, yet it remains stunning throughout (at least when not docked) with stunning Chinese architecture on display. The port even supports Vsync – which has no notable performance impact – an FOV slider, and 3 options for motion blur strength (which I found too strong even at its lowest setting). The meat of the game, of course, is the combat, which remains satisfyingly fun with wall-running, combat slides, and a “shoot-and-slash” combo focus. It may run on the short side, but it’s well worth your time, especially on the go.
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