Broken Sword 2.5 - The Return of the Templars - Walkthrough Part 2
00:05 - Pick up the Red Ball on the ground beside the bookshelf to the right of George. Speak with the Librarian sitting at the computer. Now head to the right of the room and speak with the Student sitting at the desk about everything.
05:20 - Go down to the basement using the stairs to the right of the Librarian. Pick up the Football Shirt on the left side of the shelf at the back. Then click on the notepad which was under the shirt. Now use the Screwdriver on the Fuse Box on the left to open it. Now click on the Fuse Box and from left to right click on the 1st button, then the 2nd button, then the 5th button.
06:42 - After the Librarian has left, click on the Card Index Box on her desk to add the Rangersfield Hall location to the map. Now exit the Library and head to Rangersfield Hall.
07:40 - Click on the Door Bell inside the porch next to the front door. Once inside, click on the door to the right to eavesdrop on the conversation. After the cut scene exit the house and after another cut scene George will find himself in the basement. Here, talk to the Prisoner.
11:18 - When you gain control of Nico click on the Telephone. Try to go through the Staff Only door at the left of the screen. Then speak with the Policeman standing next to the door about everything. Now head to the right of the screen and speak with Duane and Pearl about everything. They agree to help distract the Policeman. With their help when you get the chance head through the Staff Only door.
21:22 - Pick up Towel and the Key from the bench and the Employee ID from the table at the back. Use the Key on the door to exit the room and then use the Employee ID on the Watchman at the Entrance the leave the Airport. Now head to the History Museum.
23:44 - At the Museum, go down the side alley. Use the Towel from inventory on the Mud below the open window then click on the window to get into the Museum. Here speak with the Woman who will take Nico to Rangersfield Hall.
25:20 - Pick up the Hosepipe from the grass and the Screwdriver from the stone block at the left of the house. Then click on the Basement Window to speak with George. Use the Hosepipe on the Truck, then use the Screwdriver on the Truck. Now click on the door of the Truck to free George and Kahn from the basement.
32:27 - After the train crash, pick up Dog-Tag from floor beside George. Speak with the Girl standing to George's left. Click on the damaged train Door to find the small Rift in the middle. Head to the left of the carriage. Click on the dog twice to get the Whistle. Now use the Whistle on the Dog to move them to the right of the carriage until they are reunited with the Girl.
36:36 - Go back to the left end of the carriage and click on the suspicious object under the seat. Click on it again to get to a close-up screen. Use the Dog-Tag on it and the Bomb will be added to the inventory. Speak to the Man lying on floor about everything. Click on the man again to find a photo then click on him again to pick up Duct Tape.
39:10 - In inventory combine the Duct Tape with the Bomb. Then use the Bomb on the Rift on the damaged train door we found earlier on. Speak with Miranda again to get the Whistle again. Use the Whistle on the dog to get the attention of the other passengers.
40:56 - Enter the Pub on the right. Talk to Barkeeper until he gives George a Room Key. Go upstairs and use the Room Key on the first accessible door but it won't open. Head back downstairs and pick up the Needle from the Glass and the Soap from the bar. Then speak with Mike and Steven sitting at the table to the right until they challenge George to a match. Leave the Pub.
48:06 - Head into the Pharmacy at the left of the screen. Right-click on the Phials on the counter to find out they are Laxatives. Talk to the Pharmacist about the phials. Right-click on the Newspaper in the inventory to read it. Use the Newspaper on the Pharmacist to get the Laxative.
50:50 - Go back to the Pub and use the Laxative on Mike and Steven. When they leave the table pick up the Glass to add it to inventory. Use the Glass on the table. In the inventory combine the Dog-Tags with the Soap to get Soap Cubes. Use the Soap Cubes on the table. Click on the table then leave the Pub and re-enter. Mike and Steven will be back now. Speak with them again about the Room Door and this time George will win.
53:37 - Go upstairs us the Room Key on the door again. George will be back in Paris.
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