Giant AI Spider Made From Autonomous Detachable Sub-Units -- Unreal Engine
A giant spider made from physics blocks which can be blown apart when the spider is shot in the core. These physics blocks can be replaced with any class of actor, including characters which can also run their own behavior trees when detached from the spider construct. Might add a laser shooting face to it.
Some assets available upon request -- DM me on Discord.
Music: https://youtu.be/d0MpOY82cKU?si=ddMClVx-51yhPfZ3
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Downloadable blueprints:
✨Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/Slightly+Esoteric+Studios
✨Gumroad: https://jacksonnexhip.gumroad.com/
Popular blueprints:
🛍️ Endless Random World Generator: https://jacksonnexhip.gumroad.com/l/RandomWorlds
🛍️ Enemy Waves Spawning System: https://www.unrealengine.com/marketplace/en-US/product/1438202ce8354709bcf0764563df7d8b
🛍️ Simple Flying AI: https://www.unrealengine.com/marketplace/en-US/product/flying-ai
Find me:
🎮 My Games (Itch): https://nexhip.itch.io/
🎮 Discord: https://discord.gg/VFSdVKyFWe
🎮 Running Robot Man 4 on Steam: https://store.steampowered.com/app/1708270/Running_Robot_Man_4/
#GameDevelopment #IndieGames #GameDesign #unrealengine