Building Levels - Alt-Fire Devlog 4 (Part 1)
Levels, in most games, are a heavy production burden, so I opted to put my experience as a level designer and environment designer to the test. Solving for the best solution to making all the levels Alt-Fire is going to need in the end. A pipeline that is sustainable by a single developer, and if we're lucky, maybe it'll be just a little fun to do as well.
Part 2: • Props and Art Style - Alt-Fire Devlog...
Website: https://www.skypyre.com/alt-fire
Follow on Bluesky: https://bsky.app/profile/nickburns.bsky.social
Join the conversation: https://discord.gg/BfTsT3EeKB
Download demo: https://skypyre.itch.io/alt-fire
Project Feline Devlog: • "Just Hire More Devs!" | Project Feli...
Credits:
Unreal Tournament [Epic Games]
Unreal [Epic Games]
Unreal Tournament Pre-Alpha [Epic Games]
Half-Life 2 [Valve]
Quake [id]
Selaco [Altered Orbit]
Evasive Maneuvers [SkyPyre]
Project Relic [SkyPyre]
Project Feline [Raymond Cripps]
Music sourced from Bensound, TeknoAxe, & Uppbeat
© 2025 Nick Burns. All Rights Reserved.
Chapters:
0:00 Intro
0:41 Why Levels?
2:35 Exploring Tools
4:50 BSP
8:08 Outro
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2025-03-09 | Props and Art Style - Alt-Fire Devlog 4 (Part 2) |
2025-03-09 | Building Levels - Alt-Fire Devlog 4 (Part 1) |
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2024-11-06 | Rankin Remastered Trailer |
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2021-11-23 | Agony Remastered Trailer |
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Other Statistics
Unreal Tournament Statistics For Nick Burns
Nick Burns presently has 9,957 views for Unreal Tournament across 5 videos, and less than an hour worth of Unreal Tournament videos were uploaded to his channel. This is 6.07% of the total watchable video on Nick Burns's YouTube channel.