Building Relationship-Based Systems and Controlling NPC Interactions #unrealengine #ue5
Discover the secrets of creating immersive relationship-based systems in game development with this comprehensive tutorial! In this video guide, I'll teach you how to implement a dynamic system that allows players to influence their interactions with NPCs based on their relationship status.
Learn how to build an intricate web of relationships between the player and non-player characters (NPCs) by assigning varying levels of affinity or liking. We'll show you step-by-step how to integrate this system into your game, allowing players to shape their relationships through their actions and dialogue choices.
By understanding the mechanics behind relationship-based systems, you'll gain the power to control NPC behaviour, dialogue options, and other aspects of the game. Explore the possibilities of becoming either a beloved hero or a notorious antagonist, as NPCs respond differently to your character's actions. Uncover the techniques to reward positive interactions and consequences for negative ones, making player choices impactful and shaping the game's narrative.
Join us as we delve into the intricacies of relationship-based systems and empower your game development arsenal with this compelling feature.
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
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