BZCC Total Command Mod Gameplay - Mission SS02: Eagle's Nest 1

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Published on ● Video Link: https://www.youtube.com/watch?v=mdkRCXXApC8



Duration: 24:19
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The mod keeps developing the plot of the Stars and Stripes campaign, by playing its next mission, "Eagle's Nest 1", which is the main base of the "National Space Defense Force" (NSDF) on the Moon. The Soviets, which are organized under the faction of the "Cosmo-Colonist Army" (the CCA), are poised to strike in what seems to be an imminent decisive victory for the Soviet Union. However, Grizzly 1 isn't going to let it happen so easily, and will try to hold the line with whatever resource he has at hand, for as long as there is still a vehicle able to shoot.

This mission is way harder than its original version, as the Soviets attack with several more units, comprising Flankers and Stolis, also coming from multiple directions. The good thing is, Badger Turrets are much more effective in this mode, which balances difficulty when properly placed. Also, this mod has a Turret Add-on for the Barracks, which fires like a regular Badger. It can be rebuilt if destroyed, but doing so requires a Constructor. This mission also allows the Recycler to build Unabomber Minelayers, which I barely used, but it's an available resource. They could be useful to place mines to prevent the Revmir APCs and the Pak Turrets from reaching their deployment positions.

Will he manage to hold off the Soviets, or Eagle's Nest 1 will end up waving a Soviet flag?
See you in the next video!




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Tags:
battlezone combat commander
total command mod
gameplay
first-person shooter
strategy
satellite view
comm tower
hq cmd tower
barracks
mg tower
grizzly mbt
razor sct
bobcat ltk
wolverine msl
flanker sct
stoli ltk
czar mbt
revmir apc
ratpack apc
transport 1
transport 2
transport 3
launch pad
pak trt
unabomber min
nsdf recycler
montana
scavenger scv
supply hangar
solar 1
solar 2
solar 3
general collins
cca soldier
eagle's nest 1
moon