C# live tutorial: Creating a Minecraft server launcher (Part 8)
This is part 8 of my live streaming tutorial about creating a Minecraft server launcher application in C#.
The main goal of today was to add tracking of online players. To accomplish this, the console log parser had to be changed a bit to better support searching for specific console log entries. The initial testing UI stuff was trashed to make room for a better interface.
The eventual goal is to have a launcher application that can handle running multiple instances of Minecraft servers, do maintenance restarts and daily backups, plus whatever other features may pop up along the way.
Project source repo: https://github.com/Sharidan/MinecraftServerLauncher
These videos are for instructional purposes and the code shown may not be the most efficient way of accomplishing particular tasks.
Twitch: https://www.twitch.tv/sharidandk