C# live tutorial: Creating a Minecraft server launcher (Part 3)
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This is part three of my live streaming tutorial about creating a Minecraft server launcher application in C#.
The goal of today was to get some initial configuration options working as well as being able to actually launch the Minecraft server as well as capturing the console output.
The eventual goal is to have a launcher application that can handle running multiple instances of Minecraft servers, do maintenance restarts and daily backups, plus whatever other features may pop up along the way.
This series will continue next time I stream.
These videos are for instructional purposes and the code shown may not be the most efficient way of accomplishing particular tasks.
Twitch: https://www.twitch.tv/sharidandk
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