
Call of Duty 3 | Xbox | Longplay Full Game Walkthrough No Commentary
Full game longplay of Call of Duty 3, third console CoD title to come out, for X360, PS3, Xbox and PS2. Released for November 2006. This being the Xbox version, running in Widescreen and 480p display mode. Game features American, British, Canadian, and Polish campaigns, all intertwined with each other.
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My Call of Duty series playlist: https://www.youtube.com/playlist?list=PLxMV__-7Cw-2KGAGq_TWhnnxu4Kfcs6HF
Note: there was something wrong with the sounds in the game, like problems with stereo/sound positioning, like if you turn away from the talker, he suddenly becomes almost inaudible. Everything in front where you watch would be perfectly fine. Apparentlly it was connected to an issue with the Digital audio in xbox settings, should have been set to Analog audio.
The last Call of Duty game to come out on OG Xbox actually, as opposed to PS2 which got the weird port of World at War. It holds up rather well, knowing full well that the game was basically made for X360 and PS3 from the ground up. They both run at 720p and "variable FPS", PS3 basically plays at 30 fps, while X360 can run at 60 for long sequences. This specific Xbox version runs at 480p, capped at 30 fps, and runs "reasonably" well, as you might expect from a game very late in the generation for the good old Xbox. It certainly holds up just a bit better than Hitman Blood Money, which had the reflections and particle effects drastically dialed down. Main drawbacks of this version is the framerate, rarely stable, unvaried enemies, basically no differences between them, simple models, and overall very soft look. But, it's a good enough Call of Duty game, on a 2001 console! Aaaaaaand it's the only CoD game to my knowledge that features Polish soldiers. They got good enough accents, that I could immediately recognize, but otherwise, the names are pretty basic and certainly not, uhm, consulted with any Polish person, buuuuut it's actually great we were potrayed.
Description form Wikipedia:
Call of Duty 3 is a historical first-person shooter game that has a single-player campaign mode and multiplayer mode. It is open-ended, giving the player multiple paths to complete objectives, but plays similarly to the series' previous installment. Players fight alongside AI-controlled teammates against enemies who use various attack patterns, hide behind cover, and regroup to improved defensive positions.
A character can be positioned in one of three stances: standing, crouching, or prone, each affecting the player's rate of movement and accuracy. Two firearms can be carried, and both fragmentation and smoke grenades can also be equipped; unlike previous installments in the series, players have the ability to toss live grenades back at the enemy. Weapons and ammo from fallen foes or friendlies can be picked up to replace weapons in a player's inventory. A player may fire from the hip or aim down the gun's iron sights for increased accuracy.The compass on the heads-up display (HUD) helps the player navigate to the location of each objective.
Using cover helps the player avoid enemy fire or recover health after taking significant damage. Similar to Call of Duty 2, the edges of the screen turn red and the character's heartbeat will increase in volume, indicating that the player's health is low; it can be replenished through an automatic recovery system when the character is not taking fire.
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