The Elder Scrolls III: Tribunal | 1440p60 | Full Expansion Main Quest Walkthrough No Commentary
Full game longplay of The Elder Scrolls III: Tribunal, the first expansion to come out for TES III: Morrowind, released on November 6th, 2002, on PC, and on Xbox as Game of the Year Edition. Recorded and played in 1440p60 resolution. Note: This is a main quest + walkthrough, not a 100% run. All non-optional main quests, plus some lollygagging, and a few sidequests, done near the end of the storyline.
Played the same character as on my Morrowind longplay. https://www.youtube.com/watch?v=gm9sZbKQOqg
Thanks for reading the description, watching the longplay, and any subscriptions/likes you thought were deserved! :)
My main and only issue with this expansion, is in it's scale. It's small, and it's basically 4 districts of Mornhould, and just all the sewers/dunmer ruins beneath it. The idea is cool, that you have to go deeper (wink wink) and deeper, to get to the source of the disturbing events, and to meet some quite fascinating new enemies. Otherwise, neat little (well, if you try 100% it, it's gonna take you tens of hours!) expansion. A good proof, that once upon a time, there was a gaming world where the DLCs were big and expansive, and not expensive/a cheap jump for money. :))
Once Tribunal is installed, the plot will start after the player first goes to sleep. The player will be attacked by an assassin, who is later revealed to be a member of the Dark Brotherhood, an assassin's guild that spans Tamriel. To find out more about the Dark Brotherhood, the player will be sent to Mournhold, the capital of Morrowind. Once in Mournhold, the player will have to locate the head of the Dark Brotherhood and complete a series of side quests for the new King Helseth, and the Living God Almalexia. Almalexia has ruled Morrowind for thousands of years alongside her fellow gods Vivec (seen in the base game) and Sotha Sil, who call themselves the Tribunal, and are worshipped by the Dark Elf people.
After the completion of one of the side quests, a group of mechanical creatures called Fabricants suddenly attacks Plaza Brindisi Dorom. The creatures emerge from the statue in the middle of the plaza, and after their attack, a secret passageway to a Dwemer ruin is revealed. Since the creatures are mechanical, it is suspected that the secretive god Sotha Sil is behind this attack. The player then has to investigate the ruins and complete a few more side quests, in order to reconstruct Nerevar's lost sword called Trueflame. Upon acquiring the sword, the player is sent to the Clockwork City in order to kill Sotha Sil.
#morrowind #oblivion #theelderscrolls #tribunal #skyrim #tesVI
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