Capcom's Section Z is space shooting AWESOMENESS #videogame #gaming #retrogaming #nintendo

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Next up, we have Section Z, another 1985 release. This is an enhanced version of the arcade game, expanded for the home console. Instead of being a simple left-to-right shooter, Section Z introduces an element of exploration and dare I say, non-linear gameplay.

"A" shoots left, and "B" shoots right, and the game auto-scrolls through the levels. But here's the kicker: at the end of each section, you're given a choice of which path to take. This alters your route through the base, leading to different encounters and challenges.

Capcom might not be known as a shooter company today, but they started with shooters like Vulgus, and continued with titles like Side Arms. Section Z is a testament to their early mastery of the genre. It's a game that rewards exploration and offers a surprising amount of replay value for its time.

Sure, everyone loves to talk about Mega Man and DuckTales these days, but let's not forget that Capcom's roots are in games like Section Z.