
Capture Map Areas! (Like Battlefield | Unity Tutorial)
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POLYGON Battle Royale - Low Poly 3D Art by Synty https://cmonkey.co/synty_battleroyale_capturemapareas
🔴 RELATED VIDEOS 🔴
Awesome Third Person Shooter Controller! https://www.youtube.com/watch?v=FbM4CkqtOuA
Game Dev REACTS to Battlefield 2042! https://www.youtube.com/watch?v=-a6iByQReyU
Modular Spritesheets used in Battle Royale Tycoon https://www.youtube.com/watch?v=ZRRc7J-OwGo
How it's Made: Rover Mechanic Simulator | Cleaning Minigame https://www.youtube.com/watch?v=Xss4__kgYiY
What are Events? (C# Basics) https://www.youtube.com/watch?v=OuZrhykVytg
What are Delegates? (C# Basics, Lambda, Action, Func) https://www.youtube.com/watch?v=3ZfwqWl-YI0
💬 Let's build some simple logic to capture individual map areas, just like you see in Battlefield or my own Steam game, Hyper Knights.
This involves working with some Trigger Colliders, UI Images and playing with the image Fill Amount.
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
You can see my games at www.endlessloopstudios.com
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