Castlevania 64 - Custom Model Test
I made this simple cube model in Sketchup and exported it as OBJ. Then I used Model2F3DEX2ssb to convert the model from OBJ to a F3DEX2 display list (the microcode Castlevania 64 uses) and replaced Carrie's alternate costume head with the cube model.
==== Useful links ====
- Research spreaadsheets: https://docs.google.com/spreadsheets/d/1nzh_nFf26oVZy6uWeNYiYGXAto6Yz3xypZwWqwJBBJQ/edit#gid=0
- Utilities: https://pastebin.com/0xNuQ7ZG
- SSB display list importing tutorial (I referenced some parts of this tutorial for this video): http://webcache.googleusercontent.com/search?q=cache:_Y0DPfNpOHAJ:n64vault.wdfiles.com/local--files/ssb-guides%253Amodel-editing-guide/Model%2520Swapping%2520Tutorial.docx&cd=14&hl=es&ct=clnk&gl=es
- Model2F3DEX2ssb: http://n64vault.com/ssb-tools:model2f3dex-ssb
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