Castlevania 64 - Custom Model Test

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Published on ● Video Link: https://www.youtube.com/watch?v=U6v7OyuxOSY



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Duration: 0:56
189 views
5


I made this simple cube model in Sketchup and exported it as OBJ. Then I used Model2F3DEX2ssb to convert the model from OBJ to a F3DEX2 display list (the microcode Castlevania 64 uses) and replaced Carrie's alternate costume head with the cube model.

==== Useful links ====
- Research spreaadsheets: https://docs.google.com/spreadsheets/d/1nzh_nFf26oVZy6uWeNYiYGXAto6Yz3xypZwWqwJBBJQ/edit#gid=0

- Utilities: https://pastebin.com/0xNuQ7ZG

- SSB display list importing tutorial (I referenced some parts of this tutorial for this video): http://webcache.googleusercontent.com/search?q=cache:_Y0DPfNpOHAJ:n64vault.wdfiles.com/local--files/ssb-guides%253Amodel-editing-guide/Model%2520Swapping%2520Tutorial.docx&cd=14&hl=es&ct=clnk&gl=es

- Model2F3DEX2ssb: http://n64vault.com/ssb-tools:model2f3dex-ssb







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